In this tutorial, we’re going to talk about 3D navigation.
You can navigate in the 3D scene (3D View) using your mouse and keyboard. You can select an object by right-clicking it. You can tell an object is selected when you see an orange line around it. You can also select an object by clicking its name on the Outliner view. But, in this case, you select an object by left-clicking it.
You can notice that the panels in the left change its contents according to the object selected.
This is also true for the context buttons and its contents. You can see that there are several context buttons for the cube selected. If you select the Lamp, the number of context buttons decrease. If you select the Camera, compared to the Lamp, the number of context buttons is the same, but the object data context button changes from the lamp properties to the camera properties
In the 3D View, you can zoom in or out rolling your mouse wheel or holding the control key in your keyboard and moving your mouse up and down, you can rotate your view clicking and holding your mouse wheel while you move your mouse, and you can pan your view holding the shift key in your keyboard, clicking and holding your mouse wheel and moving your mouse. You can move your objects by right-clicking and dragging them with your mouse. To accept the change, press left click in your mouse. To cancel the change, while dragging the object, press right click in your mouse and the object will be sent to its previous location. You can also use the blue, green and red arrows to move your object. These arrows represent the X, Y and Z axis in the 3D World. We’ll talk about axis in the future.
Now, let’s take a look in some options on the 3D View header.
View offers a lot of options for visualization of the 3D View. For example, you can toggle Full Screen, so you can have more space to work in my object. Or you can Toggle Quad View, so you can see your object from various angles at the same time. Or you can go back to the Default Visualization clicking again in Toggle Full Screen and on Toggle Quad View.
Select offers options for selection of your objects. For example, you can select a random Object clicking in Random, or Select or Deselect all objects in the 3D View.
Add gives you the option to add objects to your scene. you can add a sphere by clicking Add – Mesh – UV Sphere. Or you can add a text clicking in Add – Text.
In Object, there are several options to manipulate your objects. For example, you can hide this cube by selecting it, going to Object, show/hide and then hide selected. you can expose the cube again going to Object, show/hide and then show hidden.
We will see the other options in this header in the future.
You may have noticed some words written at the right of some commands in the menus shown here. Those are called Hotkeys. Blender offers a lot of hotkeys for most commands to make your life easier. As you can see here, in the View menu, you can focus on the front, back, left, right, top and bottom views of my objects, and, as seen here, you can use the Numpad Hotkeys. So, pressing the number 1 in your Numpad makes blender focus on the front view. Pressing 3 on your Numpad makes blender focus on the right view.
You should memorize as many hotkeys as possible, as they help you work a lot faster.
This concludes this tutorial. If you’d like to watch tutorials in video format, you can visit our Youtube Channel at http://www.youtube.com/equilibreint for videos in english or http://www.youtube.com/quilibrecursos for videos in portuguese.