Now let’s talk about the navigation in the 3D window

There are several angles from which your scene can be shown in the 3D window.

The image below shows some angles that are achieved with shortcuts that you can learn with no problems. Highlighted in red in the image below are the shortcuts that you can use by pressing the letters and numbers on your keyboard. You can see your objects from above, from below, from both sides. Let’s go! Press the numbers, even if you only have the default cube to start!


Tip : Numpad > (highlighted in blue shortcuts ). The keys with numbers that are on the right side of your keyboard, the one that you normally use to do sums. Note that the right side of each menu there are shortcuts that, with time, you can memorize.


So to see the front scene, key (numpad) 1
-To See the scene on the right – key 3
-To See the top scene – Key 7
-To See the underside of the scene – 7 CTRL
-To See the scene on the left – CTRL 3 keys
-To See the scene back – CTRL keys 1

Now for the other keys!

The 2 key lets you rotate the scene up. Try there in your Blender.
The 8 key allows you to rotate the scene down.
The 4 key allows you to rotate your scene right.
The 6 key lets you rotate your scene to left.

Do not hurry! Of course, using Blender often you will decorate them with ease.

Other movements that you may feel the need to do to move your scene.

To move the whole scene, press the ALT key and the left mouse button and drag. To move the whole scene down, up, sideways, press SHIFT ALT. – Drag the mouse.

When you click SHIFT + C, Blender shows the whole scene. So if you have a close object and want to see how this object appears in every scene, clicking this shortcut or by going to View> Align View> Center Cursor and View all, you will immediately see the whole scene.

Reminder: individually select objects in the scene using the RIGHT mouse button.

Ah! We almost missed the 5 key functionality!

Take a look at what is highlighted in red on the image below:


The ortho view gives a flatter idea of the scene; It has no depth. This view is very useful in the development of a project, but you may want to see your scene with perspective, because we are dealing with a 3D program. All this to explain to you the 5 key function: it alternates between plateau view (ortho) and the perspective view.

Tip: When I say TOGGLES, it means that the same key acts to do and undo the action, so the 5 key toggles between the ortho mode and perspective.


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